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Storage Hunters: Open World cover

Storage Hunters: Open World Mutations

Multiplier tiers from Dirty through Secret, stacks that add at the shop counter, reverse calculator, and best items to chase rolls on.

By Bloxron Editorial Team · Last updated

32 Mutations
25 Confirmed
50× Max

How mutations work

Mutations are sell-price rolls on graded loot. Void, Gold, Dirty, and the rest. They add at the shop counter, not in the auction preview. Silver (2×) and Gold (4×) on the same piece pay 6× total (2 + 4), not 8×. A Cheeseburger at $0.10 base with Void (35×) pays about $3.50; the same Void on Gangster Dominus ($15,000) pays $525,000. Run the stack in the calculator before you bid.

Mutation roster

Full mutation list sorted by multiplier. Pure spans about 1.5×-2×; Rainbow is still unknown; Black is unobtainable and excluded from calculators.

MutationMultiplierVisualStatus
Secret50×Red-brown monospace stylingListed
Void35×Void purple-on-black gradientListed
Extraterrestrial25×Alien purple-green cosmic auraListed
Hologram15×Glowing cyan hologram treatmentListed
Chrome12×Mirror-bright chrome finishListed
Timeless12×Permanent glowing gold treatmentListed
Abducted10×UFO tractor-beam green glowListed
Gem10×Pink-red gem paletteListed
Diamond8×Crystalline diamond surfaceListed
Corrupted6×Corrupted green-on-black neonListed
Shocked6×Electric yellow-orange crackleListed
Wet6×Watery cyan-blue sheenListed
Ancient5×Aged olive-teal patinaListed
Firefly5×Soft firefly glowListed
Gold4×Distinct golden shelf treatmentListed
Probed4×Green probe-scan overlayListed
Spotless3×Pristine cosmetic conditionListed
Antique2×Aged antique stylingListed
Huge2×Oversized bold displayListed
Silver2×Silver metallic finishListed
Tiny2×Shrunken display sizeListed
Moonlit1.5×Dark-purple moonlit tintListed
Pure1.5×Clean untouched locker lookListed
Cobwebbed1.2×Cobweb overlay on long-stored lootListed
Dirty0.8×Grimy locker residueListed
BlackUnobtainableDark unobtainable treatmentUnobtainable
DustyLive sellWild West garage roll; wash for a chance at Saloon SparkleUnknown
GoldrushLive sellWild West garage roll (Sep 12-26, 2026)Unknown
GunsmokedLive sellWild West garage roll (Sep 12-26, 2026)Unknown
Rainbow?Full rainbow gradientUnknown
Saloon SparkleLive sellWash a Dusty item for a chance to convert the mutatorUnknown
TumbleweedLive sellWild West garage roll (Sep 12-26, 2026)Unknown

Wild West event rolls

Four limited mutators drop from Wild West auction garages: Dusty, Tumbleweed, Gunsmoked, and Goldrush. Wash a Dusty item for a chance at Saloon Sparkle. This wiki has not locked sell multipliers for these rolls; read your live sell screen. Owned mutators stay after Sep 26; new event rolls stop.

Nugget farms and Market spins are on the auction page.

Alien Invasion event rolls

The Aug 15–22 limited garages added three event-only multipliers: Probed (4×), Abducted (10×), and Extraterrestrial (25×). New rolls stopped when Business Bay replaced the event yards. The calculator still includes them so you can price graded stock you already own; do not bid as if fresh Alien rolls still drop in normal yards.

How stacks add

Multiple mutations on one item add into one combined multiplier at sell time. Silver (2×) plus Gold (4×) is 6× total, not 8×. When picking a Gavel Trophy, compare how many multiplier points it adds to your stack, not just the shelf flash. Try stacks in the calculator and read the auction page for max-bid tips.

ExampleMathShelf payoutNote
Silver + Gold2× + 4× = 6×$1,000 base → $6,000 shelfNot 8×: multipliers add.
Scrap Dominus + Void35× on $565 base$19,775High-base accessory example.
Scrap Dominus + Void + Gold35× + 4× = 39×$22,035Still additive: not 35 × 4.
Gangster Dominus + Secret50× on $15,000 base$750,000Why base price beats proc color.
Dirty + Pure0.8× + 1.5× = 2.3×Penalty offset by second procCheck the full stack before listing.

Guess an unknown roll

Know the sell price but not the mutation? Enter sell price (p), the item's 100% max from Collection or the items page (m), and condition (c). Works best with only one mutation on the piece.

Exact shelf price with one unknown mutation

100% value from Collection or wiki

Current condition percentage

Works best on items with a single mutation. The pre-filled Dirty Pressure Cooker example (p 120.78, m 160, c 92) should read about 0.8×: matching Dirty.

Sell price math

The game applies the mutation multiplier before the condition curve. Values over $1,000 hit a 60% cap, so the reverse tool checks both uncapped and capped paths and picks the better fit.

Base sell (before mutation) uses this curve, V as final sell value, C as condition (0-100), and Vmax as the base value from Collection:

V = Vmax × (0.85 + 0.00035×Vmax − |0.35 − 0.00035×Vmax|²)
  + [Vmax − Vmax × (curve term)] × (C ÷ 100)

To reverse a single mutation multiplier M from shelf price P:

Uncapped (U):
  U = −(0.25 + 0.75×C/100)
    + √[(0.25 + 0.75×C/100)² + 0.0014×(1−C/100)×P / (0.0007×(1−C/100)×Vmax)]

Capped (Cₘ):
  Cₘ = P / (Vmax × (0.60 + 0.40 × C/100))

Unified:
  M = (U + Cₘ + |U − Cₘ|) ÷ 2

The calculator above uses this, usually close enough to narrow down the roll.

Chase targets

Secret commonly lists at 50×, treat top procs as windfalls, not planned drops, and re-check the sell screen if another table shows Secret as unknown. Void (35×), Hologram (15×), Chrome and Timeless (12× each), and Gem (10×) are the next-best single rolls. Diamond, Corrupted, Shocked, and Wet (6×-8×) work well as stacking partners on high-base machinery and accessories. Top multipliers on floor loot still pay pocket change, bid where base prices are high, especially Shipyard industrial pieces, Power Plant lockers, and Exclusive wearables.

How mutations roll

Mutations land on items from won lockers. The roll system is area-agnostic, the same roster can proc in Junk Yard through Business Bay (and on the Power Plant island). What changes by yard is base price: a Hologram (15×) on Shipyard machinery pays far more than the same proc on starter clutter. Practical chasing is volume plus targeting, bid where bases are high, especially accessory exclusives and industrial loot from the areas page.

Common mistakes

Assuming multipliers multiply instead of add. Selling Dirty items without checking for a second proc. Chasing Void on Junk Yard floor loot instead of high-base targets. Using the reverse calculator on items with multiple mutations. Skipping the calculator during a live bid war when additive math is not automatic.

FAQ

How many mutations are in the game?

The roster covers every known sell modifier from Dirty (0.8×) through Secret, plus Alien Invasion rolls (Probed, Abducted, Extraterrestrial) and Wild West event rolls (Dusty, Tumbleweed, Gunsmoked, Goldrush, Saloon Sparkle). Wild West sell rates are not locked here yet. Rainbow stays unknown; Black is unobtainable and excluded from calculators.

Do mutation multipliers add or multiply when stacked?

They add. Silver (2×) plus Gold (4×) pays at 6× combined, not 8×. Void (35×) plus Diamond (8×) totals 43×, not 280×.

Which mutation has the highest multiplier?

Secret commonly lists at 50×; still check the sell screen if a table elsewhere shows "?". Void follows at 35×; Hologram is next at 15×; Chrome and Timeless tie at 12×. Rainbow appears in the roster but its multiplier is still unsettled, so do not plan bids on a hard Rainbow number.

What were the Alien Invasion mutations?

The Aug 15-22 event added Probed (4×), Abducted (10×), and Extraterrestrial (25×). New rolls stopped when Business Bay opened. Graded inventory you already own still sells at those multipliers in the calculator.

What are the Wild West mutations?

Dusty, Tumbleweed, Gunsmoked, and Goldrush drop from Wild West garages during Sep 12-26, 2026. Wash Dusty for a chance at Saloon Sparkle. Read live sell prices; multipliers for these rolls are not locked here yet.

What does Dirty do?

Dirty is the only negative modifier at 0.8×: it sells below base. Never quick-sell a Dirty item without checking for a second proc; one positive mutation on the same piece cancels the penalty under additive stacking.

How do I identify an unknown mutation?

Use the mutation multiplier calculator on this page. Enter your exact sell price (p), the item's 100% base max from Collection (m), and current condition (c). It works best when the item has only one mutation, the Dirty Pressure Cooker example pre-fills to about 0.8×.

What is Relative Added Value Boost?

When choosing a Gavel Trophy, compare how many multiplier points it adds to your stack, not just the shelf number. +4× Gold on a $565 base beats +2× Silver in dollars, but it depends on what is already stacked.

Where should I chase high multipliers?

On the highest-base loot you can afford. Shipyard machinery and exclusive accessories, not Junk Yard clutter. Void on a $0.10 item is pocket change; Void on Scrap Dominus ($565) pays about $19,775.

When do mutations apply?

At sell time when a customer buys the listed item. Auction previews show base values only. Grading changes base before the multiplier applies; Lucky Grading gamepass and mutations stack independently.

Is there a calculator for mutation stacks?

Yes: the sell-value calculator loads priced item bases and known multipliers so you can preview shelf payout before you chase rolls at auction. This page also includes a reverse calculator to guess an unknown single mutation from sell price.